To be able to advance in my creative and technical skills.
Mental Ray and Renderman for Maya
Adobe After Effects
(2008-2009)Vancouver Film School- Diploma in 3D animation and Visual Effects.
Specializing in Modeling ,Texturing and Lighting
(2001-2005) College of Saint Benilde – Bachelor of Arts in Multimedia Arts
Method (Modeling/Texturing) (Dec 2013-March 2014)
Responsibilites are Modeling and texturing assets.
Zoic (Generalist) (Aug 2013-December)
Once a Upon a time.
Responsibilites are Modeling,Texturing and Shading Creatures mostly and
Image Engine (Texture Painter) (Jan 2013-Mar 2013)
Fast and Furious 6
Responsibilities were Texturing Assets and Vehicles.Lone Survivor
Responsibilities were Texturing Assets.
Image Engine (Texture Painter) ( Jan 2012-July 2012)
Responsibilities were Texturing Vehicles,Assets and Environments
Responsibilities were Texturing Assets and Environments.
Anthem Visual Effects (Generalist) (Feb 09 – Dec 2011)
Responsibilities at Anthem Visual Effects included Creating creatures and some
Vehicles that need Modeling, Texturing , lighting and shading.
The Acid House (Generalist) (Jan 2006 –Jan, 2007)
Responsibilities included 3D graphics and Broadcast animation. The
Modeling, Texturing, Animating, Composting, Tracking, 2d Animatio
Idea Engine (Generalist) (Jan, 2005 – Dec, 2005)
Idea Engine is a Broadcast company responsible for making 2d and 3D animation for ABSCBN
local news channel. Was responsible to make 3D graphics for Broadcast animation